Rules & Lore › Gear & Equipment
Hardware
All prices are in Solar Exchange Credits (SECs).
Weapons
Brawling Weapons
| Name | Range | Damage | Price | Description |
|---|---|---|---|---|
| Club | Near | 2D-3 | TBD | |
| Knife | Near | 2D-3 | TBD | |
| Hatchet | Near | 2D-3 | TBD | |
| Blade | Near | 2D | TBD |
Fencing Weapons
| Name | Range | Damage | Price | Description |
|---|---|---|---|---|
| Gladius | Near | 2D+2 | TBD | 2D+4 for former Legionnaires. |
| Foil | Near | 1D+4 | TBD | |
| Longsword | Near | 3D | TBD | |
| Battle Axe | Near | 3D | TBD | |
| Spear | Near | 2D+3 | TBD | |
| Halberd | Near | 3D+3 | TBD |
Shooting Weapons
| Name | Range | Damage | Price | Description |
|---|---|---|---|---|
| Derringer | Near | 3D-8 | TBD | |
| Autopistol | Far | 3D-3 | TBD | |
| Revolver | Far | 3D-2 | TBD | |
| Laser Pistol | Far | 3D | TBD | Ignores 1D of armor. |
| Shotgun | Far | 4D | TBD | 1/2 damage at Far. |
| Rifle | Too Far | 3D | TBD | |
| Submachine Gun | Far | 3D-3 | TBD | Fire multiple shots. |
| Battle Rifle | Too Far | 3D+4 | TBD | Multiple shots at Far, single shot at Too Far. |
| Laser Rifle | Too Far | 5D | TBD | Ignores 1D of armor. |
Armor
| Class | Save | Movement | Price | Description |
|---|---|---|---|---|
| Light | 1D | No penalty. | TBD | TBD |
| Medium | 2D | Can't sprint. | TBD | TBD |
| Heavy | 3D | Can't sprint. Requires Mechanics: 1 or Astro/Cosmo: 1, or former Legion. All others are limited to one move per turn. | TBD | TBD |
Hyperlite © 2026 Carl J. Hess. All rights reserved.