Rules & Lore › Gear & Equipment

Hardware

All prices are in Solar Exchange Credits (SECs).

Weapons

Brawling Weapons

NameRangeDamagePriceDescription
ClubNear2D-3TBD
KnifeNear2D-3TBD
HatchetNear2D-3TBD
BladeNear2DTBD

Fencing Weapons

NameRangeDamagePriceDescription
GladiusNear2D+2TBD2D+4 for former Legionnaires.
FoilNear1D+4TBD
LongswordNear3DTBD
Battle AxeNear3DTBD
SpearNear2D+3TBD
HalberdNear3D+3TBD

Shooting Weapons

NameRangeDamagePriceDescription
DerringerNear3D-8TBD
AutopistolFar3D-3TBD
RevolverFar3D-2TBD
Laser PistolFar3DTBDIgnores 1D of armor.
ShotgunFar4DTBD1/2 damage at Far.
RifleToo Far3DTBD
Submachine GunFar3D-3TBDFire multiple shots.
Battle RifleToo Far3D+4TBDMultiple shots at Far, single shot at Too Far.
Laser RifleToo Far5DTBDIgnores 1D of armor.

Armor

ClassSaveMovementPriceDescription
Light1DNo penalty.TBDTBD
Medium2DCan't sprint.TBDTBD
Heavy3DCan't sprint. Requires Mechanics: 1 or Astro/Cosmo: 1, or former Legion. All others are limited to one move per turn.TBDTBD