Rules & Lore › Gear & Equipment
Legal, Drugs & Vice
All prices are in Solar Exchange Credits (SECs).
Legal
| Service | Price per Service |
|---|---|
| Consult | 50 |
| Civil Defense | 500 |
| Criminal Defense | 2,000 |
| Personal Contract | 200 |
| Incorporation | 1,000 |
| Salvage Claim | 1,000 & up |
Drugs
Availability. Having the money is just the first step to scoring the goods. Drugs are powerful, and sometimes cheap, but they aren't always available.
| Drug | Price per Dose | Effect | Availability |
|---|---|---|---|
| Slow / Recovery | 500 | The base recovery drug. Triples the healing rate, but requires medical supervision, and the patient is comatose for 2D hours. | TBD |
| Fast / Space Dope | 200 | TBD | TBD |
| Combat | 750 | TBD | TBD |
| Recovery Enhancer | 150 | Reduces the Slow coma by 1D hours (minimum 2 hours) with no reduction in healing. | TBD |
| Anagathics (4-week supply) | 20,000 | TBD | TBD |
| Truth | 5,000 | TBD | TBD |
Vice
Forgery
| Item | Price per Item |
|---|---|
| Art | 100 & up |
| Certification Credentials | 2,500 |
| Corpo Credentials | 500 |
| Financial Documents | 100 & up |
| Identification Documents | 1,000 |
| Military Credentials | 5,000 |
Gambling
| Game | Stake |
|---|---|
| Friendly Game | 100–500 |
| Tournament | 1,000 |
| Private Game | 25,000–50,000 |
| High Stakes | 100,000 & up |
Personal Services
| Service | Price per Hour / Service |
|---|---|
| Escort | 100 & up |
| Fixer / Hacker | 500 & up |
| Loan Shark | 100 & up |
| Loan Shark: you will owe a minimum of 100, no matter how much you borrow. | |
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