Rules & Lore › Starships

Accessories

Work in Progress

Take out a high-interest loan. Pimp your ride. Run from the repo agents. Good times!

Accessories modify and enhance component capabilities.

Bridge

Computer Upgrades

  • Processor 1 thru 8 — running subroutines
  • Cache 0 through 12 — waiting subroutines
  • Storage 8, 16, 32, 64, 128 — stored/un-loaded subroutines

Computer Agent Subroutines

Each of these subroutines is an independent software agent running in a dedicated processing + memory space on the starship's computer. The computer can start and stop agents on command from an operator.

SubroutineFunction
autoHelmAll basic helm tasks. Starport docking/un-docking, fly to point x,y,z
Light-FinderHyperlite reader.
AstroGuideCourse plotter.
Dodge-N-WeaveCombat maneuvering subroutine.
fly_buddyHelm assist.
gun_buddyGunner assist.
tech_buddyEngineer assist.
passenger_buddySteward assist.
Friendlier-FireMulti-target tracking. Allows fast-switching targets, and more weapons at once.
iGunnerBasic gunner tasks. Single-target lock & shoot. Standard with any weapon.
Multi-ShootMulti-turret management and optimization.
MyTarget & MyTarget+Missile guidance control agent, and agent orchestrator.
Secure-ShipAnti-hijacking routines to isolate compartments, lock-away critical functions, prevent a ship take-over
ready_shootInitiative bonus. Advanced threat identification. Automates return fire on hostile targets.
ESWCS (Engineering Systems Wizard and Controller/Scheduler)Engineering management.

Consoles

  • Crew Station: Helm, Sensor, etc
  • Assist a User: Leadership, Tactics, or Computer
  • Console Level 1 user only. Level 2 user +assist / AI. Level 3 user +assist & AI
ConsoleLevels
Helm/Control Couch1, 2, 3
Sensor/Dashboard1, 2, 3
Gunner/Control Station1, 2, 3
Astrogator/Workstation1, 2, 3
Engineer/Control Panel1, 2, 3

Main Compartment

  • Entertainment Suite — Holo suite, observation deck
  • Lab Suite — biological, mineral, chemical, computer/data analysis, make stuff!
  • Sick Bay / Med Bay — injury, infection, trauma, surgery, enhancement
  • Electronics/Electrical Suite — circuit board printers and multi-meters
  • Mechanical/Machining Suite — metal fabricators and socket wrenches
  • Gear Locker — guns and shovels and rope and spacesuits

Bolt-On Items for Utility Mounts

  • Wild Weasel — radar & signal jammer
  • Super Scope — enhance! See tiny things from very far away.
  • Giant Antenna — Hear quiet things from very far away.
  • Hyperlite Illuminator — Makes astrogation simpler, and reduces the chance of losing the light

Hyperlite Dirty Light Matrix Rigs

RigEffect
H110% speed increase
H225% speed increase
H350% speed increase

Thruster Mods

  • Low-resistance ignition coil — extra move at turn end
  • Magnetic Generator Enhancers — first move
  • Improved Repulsor/Lift Manifold — bonus to evasive maneuvers
  • Aftermarket Flow-Control Valves — increase speed at risk of thruster damage